On April 1st, 2025, Krafton released a major update to InZOI. One of the changes included in the April 1st update is the changing of Zoi lifespans.
In the past, Zois have been able to die of natural causes at fairly young ages, based on realistic odds of mortality. In order to give players more time to become attached to their characters, the update only lets Zois who are in elder age groups die naturally now.

This modification is only on newly created Zois in new games and does not include current save files or in-progress Zoi characters.
The update also corrects a number of technical problems. It corrects an issue in which clothing was still dirty or damaged after being washed under specific circumstances. An intermittent crash issue has also been resolved.
Krafton has also mentioned adjusting the initial InZOI roadmap based on community feedback. Originally, updates of major new content were due to be issued roughly every other month during the Early Access.
Now, the team plans instead to issue incremental hotfixes during April aimed at resolving reported issues directly and implementing players’ feedback to help stabilize their game.
This method will seek to improve the gaming experience through timely patches and showcasing the company’s commitment to game development through community feedback.
The first content patch remains slated for May 2025, where it will see major features such as modding tools, cheat codes, and an adoption system implemented. Character creation and build mode will also see improvements as part of the update.
Top 5 Updates from the InZOI April 1st, 2025 Patch Notes
1. Adjusted Lifespan Rules
The April 1st, 2025 patch added a change to the game’s lifespan mechanics in response to player complaints about Zois dying off too early.
Before this update, Zois would die of natural causes at relatively young ages, corresponding to realistic odds based on their age category and circumstances of living.
While this method introduced more realism into the life simulation process, it would usually break players’ connection with their characters and immerse themselves in their narratives.
With the latest hotfix, Krafton has changed the mechanics so that only Zois within advanced age ranges can now die from natural causes. This modification guarantees that younger Zois are no longer at risk of sudden natural death, and thus players now have more time to build relations and backstories for their characters.
The developers clarified that this change is line with their vision of creating stronger emotional bonds between players and their Zois.
It should be mentioned that these extended lifespans only work for Zois in new games installed after the patch. Save files and characters currently in play continue to be subject to the initial lifespan rules, so they might still suffer from random deaths based on previous odds.
This restriction is put in place to make sure that currently running games aren’t retroactively changed, so the integrity of current gameplay isn’t compromised by the addition of improvements for new play.
Krafton admitted that although realism is a fundamental part of InZOI’s design, player response emphasized the necessity for changes to improve narrative freedom. By lengthening lifespans for younger characters.
2. Clothing Issue Fix
The April 1st, 2025 patch for InZOI fixed a problem with the game’s clothing mechanics that had been frustrating players throughout the Early Access period. This patch in particular fixes a bug where clothing would stay dirty or damaged even after being cleaned under specific circumstances.
Prior to the update, gamers complained that even after using washing machines or manually cleaning their clothing items, apparel would not restore to clean or undamaged state.
The glitch interfered with gameplay immersion, as being hygienic and looking neat is a central feature of InZOI’s simulation mechanics.
For instance, Zois whose clothing was dirty or damaged beyond sight could have bad social experiences or low mood levels, which influenced their performance in careers, relationships, and aspirations.
The patch resolved the underlying problem by improving the cleaning algorithms of the game and checking that clothing states are correctly updated upon washing. This change prevents players’ Zois’ clothes from not having their cleaned or repaired state update once they’ve finished a cleaning action.
Developers probably modified object state tracking and interaction coding to remove inconsistencies which resulted in this bug.
The fix of this problem improves gameplay by returning the original functionality of clothing mechanics. Players can now concentrate on managing their Zois’ lives without having to deal with recurring visual bugs or unrealistic penalties based on clothing hygiene.
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3. Crash Issue Resolution
The April 1st, 2025 patch for InZOI resolved a problem that had an impact on the game’s stability: random crashes. Such crashes, which might happen during different gameplay situations, were of concern to players since they interfered with progression in the life simulation experience.
Prior to the patch, players complained of crashes occurring in various circumstances, including:
- Uploading to Canvas: E01 and E04 errors were experienced when players tried to share Zois or builds on the Canvas Sharing Board.
- General Gameplay: Random crashes during gameplay resulted in sudden desktop exits (CTD) without notice.
The patch added fixes aimed at the root causes of the crashes. Although technical details were not revealed, it is probable that enhancements were made to:
- Memory Management: Streamlining how the game manages system resources to avoid overloads that cause crashes.
- Error Handling: Streamlining code pertaining to uploading content to Canvas to provide smoother interactions and less interruption.
- Stability Improvements: Fixing bugs in game mechanics that caused instability while playing.
Even as the patch was fixing numerous problems related to crashing, Krafton admitted that it still leaves a few problems being investigated.
Canvas upload error (E01 and E04) are under investigation and expect additional patches with fixes in forthcoming hotfixes in April.

4. Investigation of Canvas Errors
The April 1st, 2025 patch for InZOI recognized recurring problems with the Canvas feature, namely errors coded E01 and E04, that crop up when players try to upload content.
These errors have been a recurring issue ever since the game went into Early Access, halting one of InZOI’s features—content sharing through the Canvas Sharing Board.
Although the patch did not entirely address these problems, Krafton assured that the investigations are being conducted and that patches will be implemented in future updates.
Canvas is a fundamental social feature of InZOI, allowing users to share personalized Zois, builds, and other creative content to the community. This is a fundamental aspect to creating a cooperative player base and making the game more replayable.
Errors such as E01 and E04 have cut off many users from making full use of this functionality. These errors normally occur in the course of uploading, either freezing progress or causing the application to crash.
Nature of the Errors:
- Error E01: This error is thought to be server communication problems when posting content to Canvas. Players with this error are not able to successfully share their work.
- Error E04: This error seems to be related to file compatibility or corruption while uploading, possibly due to unsupported formats or file handling system bugs in the game.
Krafton has recognized these issues and promised players that they are being prioritized. No fixes were implemented in the April 1st patch, though, but the development team is actively working on the underlying causes of these bugs.
The studio is set to release smaller hotfixes in April to solve these and other technical problems that players have been facing.
5. Revised Update Roadmap
The April 1st, 2025 InZOI patch brought about a major adjustment to the content roadmap of the game, echoing Krafton’s dedication to its willingness to engage with player comments throughout its Early Access period.
Although the initial roadmap promised huge updates every other month, Krafton has since focused on bringing out smaller but more regular hotfixes over the course of April.
Original Roadmap Overview:
- Update #1 (May 2025): Modding software (Maya, Blender), cheat codes, weight/muscle tweaking, adoption system, relationship enhancements, and build mode upgrades.
- Update #2 (August 2025): Ghost play, swimming pools, AI build mode, freelancer work, parenting enhancements, and the Kucingku DLC (a Southeast Asian-themed cat island).
- Update #3 (October 2025): Family trees, hotkey customization, UX enhancements for relocating homes, and more modding features.
- Update #4 (December 2025): Memory system, city relocation mechanics, trait-based interaction responses, indoor temperature systems, and more.
These updates were intended to add gameplay features and new mechanics on a regular basis. Yet, player feedback are the importance of faster patching of bugs and gameplay problems during Early Access.
Following this criticism, Krafton responded by stating it would release smaller hotfixes in April instead of waiting for the upcoming major update in May. This move shows a change in direction to counter pressing issues brought forward by players.
Hotfixes will look to fix bugs (such as crash and Canvas errors), tweak existing mechanics (such as clothing states and Zoi lifespans), and stabilize gameplay.
Krafton announced that the initial major update remains on track for May 2025. This update will include major new features like modding functionality (compatible with Blender and Maya), cheat codes like god mode and money cheats, dynamic weight/muscle changes based on exercising, an adoption system for Zois, relationship enhancements, build mode enhancements with new furniture, outfit updates, and more Create-a-Zoi customization.
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